Werewolf#
New World of Darkness
Shapechanging warriors who guard the spirit world
New and Changed Tags#
@auspice#
Optional Value required
Social caste based on the moon phase during the werewolf’s first change
A werewolf’s auspice is more of a suggestion of role than a binding caste. Pure Tribes eschew auspice and do not have one.
Allowed Values#
irraka
ithaeur
cahalith
elodoth
rahu
@tribe#
Optional Value required
Large social group that the werewolf belongs to
Tribes are the high-level social structure among werewolves. Each follows a powerful spirit totem and shares certain ideals. Werewolves who claim no tribe are termed Ghost Wolves.
Though Bale Hounds explicitly are not a tribe, it’s still most helpful to note their affiliation under this tag.
Allowed Values#
blood talons
bone shadows
hunters in darkness
iron masters
storm lords
fire-touched
ivory claws
predator kings
@lodge#
Optional Value required
Smaller social group with a narrow agenda
Where tribes unite many werewolves under a large umbrella, lodges bring together only those who want to pursue the group’s specific agenda. Most lodges exist within a tribe, but some bridge the tribes instead.
@pack#
Optional Value required
Small group of werewolves who work together in a territory
Packs are the core social unit of werewolves. They’re based around a specific territory, both mortal and spiritual, which the pack members defend.
@protectorate#
Optional Value required
Larger area made of the combined territories of multiple packs
Essentially a shared territory.