Werewolf#

New World of Darkness

Shapechanging warriors who guard the spirit world

New and Changed Tags#

@auspice#

Optional Value required

Social caste based on the moon phase during the werewolf’s first change

A werewolf’s auspice is more of a suggestion of role than a binding caste. Pure Tribes eschew auspice and do not have one.

Allowed Values#

  • irraka

  • ithaeur

  • cahalith

  • elodoth

  • rahu

@tribe#

Optional Value required

Large social group that the werewolf belongs to

Tribes are the high-level social structure among werewolves. Each follows a powerful spirit totem and shares certain ideals. Werewolves who claim no tribe are termed Ghost Wolves.

Though Bale Hounds explicitly are not a tribe, it’s still most helpful to note their affiliation under this tag.

Allowed Values#

  • blood talons

  • bone shadows

  • hunters in darkness

  • iron masters

  • storm lords

  • fire-touched

  • ivory claws

  • predator kings

@lodge#

Optional Value required

Smaller social group with a narrow agenda

Where tribes unite many werewolves under a large umbrella, lodges bring together only those who want to pursue the group’s specific agenda. Most lodges exist within a tribe, but some bridge the tribes instead.

@pack#

Optional Value required

Small group of werewolves who work together in a territory

Packs are the core social unit of werewolves. They’re based around a specific territory, both mortal and spiritual, which the pack members defend.

@protectorate#

Optional Value required

Larger area made of the combined territories of multiple packs

Essentially a shared territory.