Default Tags#
These tags are available by default to all characters in all campaigns. Availability can be changed by individual game systems, character types, and campaigns.
See Game Systems for the game systems built into NPC.
Certain tags do not store data about a character, but instead control how NPC interacts with that character and its tags. These control tags are defined and used just like other tags, but must not be changed: @sticky, @nolint, @delist, @hide, @faketype.
Table of Tags#
Tag |
Subtags |
Description |
|---|---|---|
How old the character is |
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What the character looks like to other people |
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Indicates that the character is deceased |
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Do not show this character in listings |
||
Name of a person or organization that pays the character for work |
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A false character type that will be shown in listings |
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The character lives somewhere outside the main play area |
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Gender role this character has |
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Name of a group that the character belongs to |
||
Conceal the named tag from listings |
||
Brief listing of the character’s ancestors |
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Broad description of where the character lives |
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An additional name the character uses |
||
Do not show linting errors for this character |
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Official organization to which the character belongs |
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Path to an image file to use for the character |
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Pronouns the character uses |
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Observable ancestry of the character |
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The true primary name for the character |
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Prevent this file from being moved by the reorg command |
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Honorific title for the character, like The Kingslayer |
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The character type of an npc |